20101019

PICANICO new layout

Labels: ,

20101013

PICANICO tests

getting ready for thesis experiments!

PICANICO v.1:




PICANICO v.2:







a photo from an old bee-zee post:

Labels: ,

20101011

3 STATES OF HORS D'OEUVRES: the making of [foodkit]










Project on Spatial Sciences is an initiative founded by students from Harvard University's Graduate School of Design who seek to challenge the role of space in contemporary life. Using scientific concepts and new technologies, the Project involves the public in experiments related to under-explored aspects of space, including smell and taste. Enjoy some light foods and refreshments that will activate the senses in this combination cocktail hour/spatial experiment at The Laboratory at Harvard's Fall Opening Celebration.
Project credits: Day Jimenez, Mariela Alvarez, Etien Santiago, Andrew Zientek, Zenovia Toloudi, Stephen Schaum, Dan Borelli, Shelby Doyle.
website
Photo credits: DZLAB

Labels:

3 STATES OF HORS D'OEUVRES: the opening

following 6 photos by EVANGELOS KOTSIORIS:






following 7 photos taken by DZLAB:







following 4 photos taken by JENEILE EGBERT:





Project on Spatial Sciences is an initiative founded by students from Harvard University's Graduate School of Design who seek to challenge the role of space in contemporary life. Using scientific concepts and new technologies, the Project involves the public in experiments related to under-explored aspects of space, including smell and taste. Enjoy some light foods and refreshments that will activate the senses in this combination cocktail hour/spatial experiment at The Laboratory at Harvard's Fall Opening Celebration.
Project credits: Day Jimenez, Mariela Alvarez, Etien Santiago, Andrew Zientek, Zenovia Toloudi, Stephen Schaum, Dan Borelli, Shelby Doyle.
website
Photo credits: Evangelos Kotsioris, DZLAB and Jeneile Egbert


* smelling + tasting space OR spatializing smell + taste

Labels:

20101003

taste tests





experiments made by Project on Spatial Sciences group

Labels: , ,

20101001

MIST CITY

Imagine wandering in Mist city, where buildings are not made out of tectonic, solid, impermeable walls out of dead materials but are misty nests of water particles creating loose spatial envelopes of a varying intensity. Right at the kernels of these atmospheric clusters, resources are allocated and generously offered to cover the voracious needs and desires of this city’s inhabitants and visitors. This cloudscape consisting of meandered haze contours, render the complex city forms, its densities, colorations, patterns and odors.

Everything is embedded in the smokiness and is free for consumption with one unique condition; in order to survive, you need to inhale. What is as an alien operation in the beginning becomes your most favorite addiction; you cannot stop it. The reduced visibility in the brume activates the olfactory nerves, opens the porous of the skin, the nostrils and mouth but beyond all it weakens up memories and makes linkages, webs and networks with past, future and present situations. Smelling and sniffing [particles] becomes a sequential event attached to your personal experiences. This is the revenge of all senses against the once established but nowadays weak vision. This victory institutes new survival kits and skills; nose/olfactory functions are spread in the citizen’s body and imagination becomes the new sight.

There is no black and light, no one-way, everything is smooth, transient and easygoing in the Mist city. The obscured vision blurs all borders and limits among light, heat, and nutrition. Joy and pain, full and hungry, hot and cold, day and night become one constant condition of sucking and breathing in. Divisions among smokers and non-smokers, vegetarians versus meat-eaters do not make sense in the Mist city. Levels of mystery, defined by levels of atmospheric moisture and haze, and strata of tastes become the vivid, colorful neighborhoods where you are wandering. The sweets, neighbors of salties, the cardamom-ians neighbors of the lemon zest-ians, they are all are next to the alcoholic nebulas that offer snorting that will re-actualize amnesia.

Decision- making is easy in the fogginess; choices are always biased and based on preferences, desires, moods and indistinct-ness-es. No justification needs to be made. We are building experiences here. There are no bricks, cinder blocks, modules, or anything materialistic; it is the event, the path, the moment, the situation, the temporal intangible particles that becloud the city and befog the community. The ubiquitous dimness obscures the veils of forbidden [fruits], eclipses the gaps, filters the irrelevances, films the annoyances, and beyond all hides the monstrosities around which our brains were enslaved to construct fantasies and other worlds.

Labels: